Innovecs

3D Artist - 3D Generalist

Posted: 5 days ago

Job Description

Innovecs Games is a standout division of Innovecs consisting of the Game Development Studio and iGaming Development Studio. It epitomizes the spirit of innovation and technology-driven excellence in the gaming industry. With an impressive track record of 8 thriving years, our studio has delivered over 300 games through the hearts and minds of more than 200 developers.We create solutions for over 100 clients, helping their businesses excel in 10 countries worldwide. We pride ourselves on our global presence and expertise, having business units in 6 locations and engineering centers in Hungary, Poland, and Ukraine. Our client-centric mindset focuses on individual needs and responsive service to foster growth and transformation.Our value to you:Flexible hours and remote-first modeCompetitive compensationComplete Hardware/Software setup – anything you need for workOpen-door culture, transparent communication, and top management at a handshake distanceHealth insurance, vacation, sick leaves, holidays, paid maternity/paternity leaveAccess to our learning & development center: workshops, webinars, training platform, and edutainment eventsVirtual team buildings and social activities to celebrate the Innovecs lifestyle Requirements3+ years of experience in 3D artist position in the game industry (casual games)Character and Environment 3D modelling in Maya / 3DS Max / BlenderAnimation, rigging and skinning (Maya, Blender, 3DS Max)Art integration to the Unity projectStrong understanding of game development processes, including asset creation, integration, and optimisation for mobile platformsExcellent communication skills and the ability to give constructive feedback to team membersAbility to work in a fast-paced, iterative environment, meeting deadlines while maintaining high standards.ResponsibilitiesProducing 3D models with animation and in-engine setup of game objectsAnimating characters and environmentBe involved in the full cycle of game development—from initial concept art to final in-game assetsEstablish clear communication with client and teamEnsure that the art production process runs smoothly, with clear communication on deadlines, asset requirements, and integration timelines

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