Virtuos

3D Environment Artist

Posted: 12 hours ago

Job Description

工作职责:制作实时3D游戏引擎中使用的3D物件、场景的模型和贴图了解各种美术风格并且能够遵循项目的具体需求及时学习新的软件工具和技术根据项目进度执行分配的任务,同时满足质量要求在将任务作品交送于组长审查前,应先用检查表对初始作品的质量进行检查解决组长,美术总监,和客户指出的问题遇到任何困难时,应及时告知组长Produce model and texture of 3D object、scene in real-time 3D game engineUnderstand and follow art requirements and specific needs of the projectPromptly learn any new tools or techniquesExecute tasks assigned to him according to project schedule while meeting quality expectationsUsing Checklist perform initial art and technical quality checks before sending art asset to the Team Leader for reviewFix all problems noted by Producer, Team Leader, Art Director or ClientPromptly report to Team Leader about any difficulties encountered任职条件:精通2D设计、绘画、制图等;熟练掌握以下3D软件 (3D Studio Max, Maya, Zbrush, Softimage等)深入了解游戏,并且热衷于游戏制作专科以上学历(艺术类相关专业)或艺术类相关院校毕业 (包括建筑设计,工业设计,纺织/ 时装设计等)请附上相关三维和手绘作品Sound knowledge about 2D design, painting, texture, etcGood command of one of the 3D software usage such as Maya, 3D Max, Softimage, and ZbrushPassionate and motivated to join Game IndustryCollege above in Arts or Design major including Architecture Design, Industrial design or textile design)Please attach your works

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