Freelance Narrative Designer for Casual Games: Merge-3 & Hidden Object
Posted: Oct 20, 2025
Other
mid
Job Description
(remote, freelance; 6-12 months)We are looking for a Freelance Narrative Designer to define and deliver the story foundations for two new casual titles: a merge-3 game and a hidden object game. You'll craft engaging plots, relatable characters, and accessible worlds for a mass-market audience, partnering with design, art, and development so narrative supports gameplay from concept through launch and post-launch updates.About CoolGamesAt CoolGames, we're proud to be a leading international HTML5 game studio, working with some of the world's biggest ‘Big Tech' game platforms, such as Netflix, Discord, Facebook and Microsoft Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly.CoolGames is part of Keesing, the world's largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a presence in over 20 countries and headquartered in The Netherlands.With the CoolGames HQ in Amsterdam, supported by our global remote teams, we offer market-competitive salaries, the chance to contribute to successful casual games that are played by millions and work directly with some of the biggest brands in the world. We believe in creativity, collaboration and delivering world-class gaming experiences, while giving you the choice to either join our Amsterdam studio or become part of our remote teams.If you want to grow your career in a profitable, internationally recognized company, work closely with world-famous partners and be part of a highly professional international team,CoolGames is the right place for you.About The RoleYou will create original storylines, character casts, settings, and tone tailored to both merge-3 and hidden object formats. Your writing will include concise dialogue, scene/cutscene scripts, quest and item text, and descriptions that support in-game goals. You'll collaborate in remote brainstorms, communicate clearly across disciplines, and iterate based on playtests and feedback to keep content aligned with player needs and casual-market trends.Your Responsibilities Will IncludeConcept & worldbuilding: Develop storylines, characters, settings, and tone for merge-3 and hidden object formatsWriting: Produce concise dialogue and scene/cutscene scripts that support game goalsGameplay alignment: Partner with game design to weave story into core loopsDocumentation: Deliver light, usable docs (story bible, style/voice guidelines, chapter/episode outlines) to keep teams alignedCollaboration: Participate in remote brainstorms; communicate clearly with multi-disciplinary teamsIteration: Refine content based on playtests and team feedbackMarket awareness: Stay current on casual, merge, and hidden-object trends to keep tone and themes relevantRequirementsAbout youDemonstrable narrative design experience in games, with a portfolio of relevant samples (casual, puzzle, merge, hidden object or similar)Strong storytelling, character creation, and dialogue writing skills tailored to concise, player-friendly formatsSolid understanding of how narrative supports game design and accessibility for broad audiencesProven effectiveness working independently and within remote, distributed teamsExcellent time management and ability to meet deadlinesGenuine passion for casual, story-led playBenefitsWhat we can offer youAn international team of 50+ professionals from almost 20 different countries;Work closely with some of the biggest (upcoming) game platforms in the world on high-quality casual games that are played by millions of gamers; Competitive remuneration;A flexible remote working environment; Company events in HQ Amsterdam Office;A very open, informal and international company culture where everyone can make a difference.
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