Game Designer, Senior
Posted: 4 days ago
Job Description
Room 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create exceptional projects, bringing the game development industry to a new level of quality and creativity. We cover a wide range of high-end solutions, from mobile and console game porting to AAA game art, television, and film animation.Next Great Challenge Is ComingAs a Senior Game Designer, you will own, refine, and polish core systems and enemy behaviors for a first-person, story-driven action game. You will be responsible for finalizing the moment-to-moment feel of combat encounters, enemy reactions, and systemic interplays between the player, environment, and AI.You are exactly who we need if you are passionate about designing reactive, intelligent enemies and gameplay systems that support player expression and narrative depth.You are hands-on in the engine, collaborative across disciplines, and thrive in the final stages of production where polish, performance, and clarity matter most.Superpowersyou have are6+ years of professional experience in Game Design or Systems Design on AA/AAA PC or console titles.At least one shipped title with ownership of AI enemies, combat systems, or player-enemy dynamics.Proven expertise in Unreal Engine 4, including Blueprint scripting, debugging, and in-editor prototyping.Strong understanding of AI behavior trees, state machines, combat readability, and systemic enemy design.Deep knowledge of player feedback loops, threat response, and enemy balancing across different game states.Familiarity with integrating AI systems into complex, story-rich or player-choice-driven environments.Experienced in final-stage polish: bug fixing, tuning, balancing, and optimizing for performance and clarity.Comfortable creating and maintaining detailed system documentation, behavior maps, and tuning guides.Strong cross-disciplinary communication skills, especially with Animation, Programming, and Level Design.You’re a rockstarif you havePassion for immersive sims, narrative shooters, and systemic gameplay design.Experience working with reactive world systems.Background in tuning faction-based AI, enemy escalation systems, or stealth-detection mechanics.Familiarity with scripting gameplay systems beyond AI (e.g., weapons, tools, player abilities).Comfortable giving feedback on animation timing, combat telegraphing, and player affordances.Ability to support junior designers or provide mentorship on AI and system tuning.As a part of Room 8studio, you willOwn the design and polish of AI systems, including behaviors, perception, reactions, and combat logic.Collaborate with Engineers and Designers to ensure game systems support the player experience and narrative tone.Tune enemy archetypes to support player powers, tools, and progression curves.Iterate on pacing, difficulty, and challenge curves based on playtesting and team feedback.Author or modify behavior trees and logic to implement new systems or polish existing ones.Contribute to systemic features such as faction behaviors, alert levels, or environment-aware AI decisions.Maintain detailed documentation of AI design goals, rulesets, and balancing values.Join Us.get even more!competitive financial reward (yes, we are fair enough);challenges to raise your XPs score (professional trainings and conferences, internal mentorship, English courses);health insurance, paid vacation and sick leave;culture of diversity & inclusion to unite the most outstanding talents;community of people who understand your game passion.Together we will bring games to the next level. Exactly with you.34139
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