Job Description

Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling. Learn more.As a Lead Groom Artist, you will be responsible for leading a team of groom artists, ensuring the successful delivery of high-quality groom, including hair, fur & feathers for a variety of characters and creatures across various projects while collaborating with the supervision team to ensure the creative and technical needs are fulfilled.This role requires a strong understanding of the visual effects pipeline, excellent technical and artistic skills, and the ability to mentor and guide junior artists.Key ResponsibilitiesLead and manage a team of CFX Groom artists, providing clear guidance, feedback, and technical supportCreate high-quality hair, fur, and feather grooms for characters and creatures, adhering to artistic and technical specificationsDevelop and implement efficient grooming workflows, tools, and pipelinesTroubleshoot and resolve technical issues related to grooming, including simulation, texturing, rendering and integrationOptimize grooms for performance and memory efficiency without compromising visual fidelityCollaborate closely with various departments, including modeling, surfacing and internal CFX setup artists to ensure seamless integration of groom into the pipelineCollaborate with CFX Department Supervisor/s and Show Supervisor/s to maintain a high standard of quality and consistency across all CFX assets in the projectContribute to the development of departmental best practices and documentationParticipate in bidding and scheduling discussions as neededEnsure that all CFX work adheres to project deadlines and budget constraintsMentor and train junior groom artists, fostering their growth and developmentContribute to the development of departmental best practices and documentationQualificationsBachelor's degree in Computer Graphics, Animation, or a related field, or equivalent professional experienceMinimum four (4) years of CFX groom experience in live-action visual effects for feature films, episodic or similar production environments with a strong portfolio showcasing a diverse range of groom workProven experience in a leadership or supervisory roleExpertise in industry-standard grooming software, Houdini, is requiredStrong understanding of hair, fur, and feather anatomy, physics, and rendering principlesDemonstrable experience with character rigging, modeling, and texturing workflows as they relate to groomingExcellent artistic eye for detail, form, and realismExcellent understanding of visual effects pipelines and production workflowsAbility to work effectively under pressure and meet tight deadlinesExcellent communication, interpersonal and leadership skillsExceptional problem-solving and troubleshooting skillsExcellent organizational skillsAbility to take direction and constructive criticismFamiliarity with scripting languages is a plus (Python, VEX)Experience with character simulation is a plusExperience with Nuke/Mari/V-Ray/3dsMax is a plusOther DCC knowledge is a plus리드 그루밍 아티스트로서, 다양한 프로젝트에서 여러 캐릭터와 크리처를 위한 헤어, 퍼, 깃털 등 고품질 그루밍의 성공적인 제작 및 전달을 책임지고, 그루밍 아티스트 팀을 이끌게 됩니다. 또한 슈퍼바이저 팀과 협업하여 창의적 및 기술적 요구 사항이 충족되도록 합니다. 이 역할은 시각 효과 파이프라인에 대한 깊은 이해, 뛰어난 기술적 및 예술적 역량, 그리고 주니어 아티스트를 멘토링하고 이끌 수 있는 능력을 요구합니다.담당업무CFX 그룸 아티스트 팀을 이끌고 관리하며, 명확한 지침, 피드백, 기술적 지원을 제공합니다캐릭터와 크리처를 위한 고품질의 헤어, 퍼, 깃털 그룸을 제작하며, 예술적·기술적 사양을 준수합니다효율적인 그루밍 워크플로우, 툴, 파이프라인을 개발하고 구현합니다시뮬레이션, 텍스처링, 렌더링 및 통합 등 그루밍과 관련된 기술적 문제를 해결하고 지원합니다비주얼 퀄리티를 해치지 않으면서 퍼포먼스와 메모리 효율을 최적화합니다모델링, 서피싱, 내부 CFX 셋업 아티스트 등 다양한 부서와 긴밀히 협업하여 그룸이 파이프라인에 원활하게 통합되도록 합니다CFX 부서 슈퍼바이저 및 쇼 슈퍼바이저와 협업하여 프로젝트 내 모든 CFX 에셋의 품질과 일관성을 유지합니다부서의 베스트 프랙티스와 문서화 작업에 기여합니다필요에 따라 입찰 및 스케줄 논의에 참여합니다모든 CFX 작업이 프로젝트 마감일과 예산 제약을 준수하도록 관리합니다주니어 그룸 아티스트를 멘토링하고 교육하여 그들의 성장과 발전을 지원합니다부서의 베스트 프랙티스와 문서화 작업에 기여합니다자격조건컴퓨터 그래픽, 애니메이션 또는 관련 분야의 학사 학위 또는 이에 상응하는 전문 경력실사 영화, 에피소드, 또는 유사한 제작 환경에서 최소 4년 이상의 CFX 그루밍 경력 및 다양한 그루밍 작업을 보여주는 강력한 포트폴리오 보유리더십 또는 감독 역할의 입증된 경력업계 표준 그루밍 소프트웨어인 Houdini에 대한 전문성 필수헤어, 퍼, 깃털의 해부학, 물리, 렌더링 원리에 대한 강한 이해그루밍과 관련된 캐릭터 리깅, 모델링, 텍스처링 워크플로우 경험 보유디테일, 형태, 리얼리즘에 대한 뛰어난 예술적 감각시각 효과 파이프라인 및 제작 워크플로우에 대한 탁월한 이해압박감 속에서도 효과적으로 일하고 빠듯한 마감일을 준수할 수 있는 능력뛰어난 커뮤니케이션, 대인관계 및 리더십 역량탁월한 문제 해결 및 트러블슈팅 능력우수한 조직 관리 능력지시 및 건설적인 피드백을 수용하는 능력스크립트 언어(Python, VEX) 활용 경험 (우대)캐릭터 시뮬레이션 경험 (우대)Nuke/Mari/V-Ray/3dsMax 사용 경험 (우대)기타 DCC(디지털 콘텐츠 제작 도구) 지식 (우대)About UsEyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.Netflix Investment- EyelineWith the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.Come as you areWe are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.We will only consider applicants based in Seoul or surroundings, or those willing to relocate.We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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