Linkedprime
Sonzai Labs

Mobile Game Art Director

Posted: 6 hours ago

Job Description

THE MISSIONSonzai Labs is building social-first mobile games. You’ll set the visual direction for two flagship titles:TeleMafia : a Telegram-based social mafia RPG where group chats become crime families.Alter Ego : an anime-style game focused on character, narrative, and collection.Your work will shape how players see, feel, and share these worlds.Mobile Game Art Director (2D / Anime-Chibi)Own the end-to-end art direction across UI/UX, characters, and animation—and drive it into production quality that ships.You will:Establish and maintain the style bible (color, type, composition, motion language).Lead UI/UX art for mobile-native, social-friendly flows (onboarding, gacha, upgrade, live events).Partner with game design and front-end teams (Unity, Next.js / Telegram Mini App) to turn vision into shippable screens.Direct and unblock external illustrators, animators, and UI artists to keep a cohesive look.Get hands-on for hero screens, character lineups, event art, and promotional assets.Build and guide animation pipelines (Spine / Live2D / After Effects / Unity 2D) that scale with content.WHAT YOU’LL BUILDA recognizable, kawaii/chibi-forward identity across TeleMafia and Alter Ego.UI kits, iconography, FX, and motion guidelines for rapid content drops.Character, enemy, and collectible sets that read clearly at mobile scale.Social-centric UI patterns that feel native to chat (Telegram) and modern F2P.Production-ready files, handoff specs, and review rituals to keep quality high and velocity higher.MUST-HAVESReleased titles showing mobile game art direction on Android/iOS.Deep understanding of UI/UX for touch and F2P games.Fluency with 2D animation workflows (Spine, Live2D, After Effects, or Unity 2D).A sharp eye for anime / chibi / kawaii aesthetics and polished social-game visuals.A portfolio that shows both vision (style systems) and craft (production assets).Ability to collaborate in our Jakarta office NICE-TO-HAVESExperience with Telegram Mini Apps or chat-based game UX.Heuristics from games like Genshin, Cookie Run, Arknights, Nikke (as reference, not replicas).Comfortable directing remote artists across time zones.Familiarity with modern art pipelines (versioned style bibles, design tokens, localization).COLLABORATION & PIPELINEEngines/Front-end: Unity, Next.js (Telegram Mini App)Animation: Spine / Live2D / After Effects / Unity 2DWorkflow: Figma, Adobe Suite/Clip Studio; clear reviews and fast feedback loopsPartner Teams: Game Design, Unity FE, Mini App FE, LiveOps, MarketingWHY JOIN SONZAI LABSSet the visual standard for two ambitious, social-first IPs.Ship fast with a funded team that values craft and velocity.Lead decisions from concept to scale with real player impact.Competitive compensation and meaningful equity for the best candidates.Collaborative studio culture in Jakarta.INTERESTED?Send your portfolio and a short note about a UI/UX or character style system you directed, what you aimed for, how you organized the pipeline, and what improved player engagement.

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