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voodoo

Senior Level Designer - Coffee Pack

Posted: 22 hours ago

Job Description

About VoodooFounded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.This position is fully remote CET ±2h or Ra'anana-based.This would be a 3-months contract.TeamOur Gaming team is made up of casual, hybrid-casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.You will be joining one of our Live Studios, working on Coffee Pack.At Coffee Pack, we’re building an iconic game that players will never forget!We're a small team of excellent people who take care of everything from ideas to testing, and we intend to grow while maintaining our high standards.RoleWe're looking for a talented Level Designer to design levels for Coffee Pack. You will work with our Unity-based level editor to create fun and engaging levels. You’ll beCollaborating with our creative team to design and plan innovative game levels that align with our unique gameplay styleUsing our proprietary game development tools to bring your designs to life, creating immersive levels, interactive elements, and challenging obstaclesImplementing and adapting our core game mechanics into your level designs to create a seamless, engaging gameplay experienceWorking closely with our team of artists, animators, and programmers to ensure your level designs are fully realizedTesting and balancing your levels, taking into account player feedback and data to ensure they are fun, fair, and in line with our high-quality standardsDocumenting your level designs using diagrams, flowcharts, and spreadsheets to communicate your concepts effectively within the teamEnsuring your designs adhere to technical constraints and opportunities presented by our game engine.ProfileAt least 3 years of experience in a Level Design for a puzzle casual gameUnderstanding of models and tools to analyze gameplay and user behaviorProven experience in level design, with a portfolio demonstrating your ability to create engaging, fun levels for gamesStrong understanding of game design principles, particularly within the puzzle genreProficiency in Unity and other level design software and scripting languagesExcellent problem-solving skills, with a creative approach to design challengesStrong communication skills, able to work effectively within a team and explain your ideas clearlyNice to haveExperience in Puzzle games, Match 3 puzzle, Sort games…A degree in game design, computer science, or a related field would be beneficial.BenefitsBest-in-class compensationOther benefits according to the country you reside

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