UI Design Manager | Candy Crush Soda Saga
Posted: 1 days ago
Job Description
Craft:UX & UIJob Description:As UI Manager for a key product area in Candy Crush Soda Saga, you will lead a team of UI Designers in delivering beautiful, intuitive, and performant user interfaces that bring our player experiences to life. From high-fidelity mockups to in-game implementation, you’ll shape the visual expression of features that drive engagement and monetisation. Your leadership will ensure consistency, clarity, and delight across every screen, while enabling your team to craft high-quality solutions at scale.Your Role in Our KingdomLine manage and support a team of UI Designers working across systems and features within the area. Define and uphold the visual direction for UI in collaboration with the Creative Director and other design leads. Guide your team through the full UI process — from translating UX into polished mockups to implementing final assets in-game (with engineering support). Ensure visual design solutions meet player needs, business goals, and platform constraints. Champion consistency, clarity, and usability in UI across a wide range of player journeys and feature sets. Maintain and evolve visual design systems and reusable components in partnership with the broader design team. Collaborate closely with UX, Game Design, Product, and Engineering to ensure smooth handoffs and high-quality implementation. Coach your team to continually grow their craft, visual problem-solving, and technical skills. Drive best practices for UI design and workflow efficiency across tools, pipelines, and production processes. Skills To Create ThrillsStrong experience designing and implementing UI for mobile or live-service products, ideally in gaming or interactive entertainment. Proven people leadership, with a track record of developing visual designers and supporting their growth. Expertise in visual communication, layout, typography, motion, and responsive design principles. Confidence in delivering polished mockups and seeing them through to in-game implementation. Familiarity with Unity and/or equivalent game engines and workflows for implementing UI. Strong eye for detail, consistency, and player-facing quality. Excellent collaboration skills across creative and technical functions. Bonus:Experience designing UI for monetisation, economy, or live ops systems. Knowledge of shaders, animation systems, or technical UI pipelines. Background in visual design, illustration, or motion graphics. About KingWith a mission of Making the World Playful, King is a leading interactive entertainment company with more than 20 years of history of delivering some of the world’s most iconic games in the mobile gaming industry, including the world-famous Candy Crush franchise, as well as other mobile game hits such as Farm Heroes Saga. King games are played by more than 200 million monthly active users. King, part of Microsoft (NASDAQ: MSFT), has Kingsters in Stockholm, Malmö, London, Barcelona, Berlin, Dublin, San Francisco, New York, Los Angeles and Malta. More information can be found at King.com or by following us on LinkedIn, @lifeatking on Instagram, or @king_games on X.
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