Job Description

Key ResponsibilitiesModel and render photorealistic products and environments based on client direction.Optimize 3D files for review and delivery.Create materials, textures, and lighting setups for realistic or stylized outputs.Perform re-topology and ensure clean 3D geometry.Review team outputs for creative quality and consistency.Support and guide the team on technical or pipeline-related issues.QualificationsBachelor’s Degree in Art, Design, Multimedia, or equivalent.0–2 years of experience in 3D modeling and rendering, ideally in a studio environment.Proficient in Autodesk Maya and V-Ray for modeling and lighting.Strong knowledge of Photoshop and Illustrator.Solid understanding of color, lighting, and 3D design fundamentals.Experience in both organic and hard-surface modeling.Bonus: experience with texture painting, Esko, ArtiosCAD, 3DS Max, or sculpting tools.

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