Job Description

工作职责: Create structures, props from photo reference and concepts Create, edit, optimize stylized 3D models. Integrate 3D models into game engines and assign materials (Unreal Engine 5)任职条件: Expert knowledge in a 3D modelling software such as Maya or 3Dmax (3dsmax is a plus) Ability to create high poly models with Zbrush. Experienced with Unreal Engine 5. Can create high quality textures in Substance Painter, Photoshop etc. Work within the technical limitations of a variety of game engines. Ability to match the required art style of a project. Passion for pushing asset fidelity and refining production techniques. High degree of self-motivation and initiative. (Proactivity is highly recommended) Strong planning and prioritization skills. Experienced in Developing games with a good understanding of the development process.

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