Wargaming

Render Engineer (Unannounced project)

Posted: 1 days ago

Job Description

Job OverviewWargaming is looking for a Render Developer to join our Game Engine Development team. This position includes working on development of a cross-platform game engine which is written in C++.What will you do?Implement new and improve existing graphic featuresRefactoring, code optimization, fix graphic bugsWriting code according to code styleCreation of tech documentationWhat are we looking for?2+ year of experience in commercial C++ developmentExperience in any graphics API (DirectX, Vulkan, OpenGL)Experience in writing shaders (GSL, HLSL)Basic knowledge of linear algebra (vectors, matrices, quaternions)Experience in creation of own 3D demo applications or creation of own engineKnowledge and experience in working with debugging and profiling tools (Nsight, Renderdoc, PIX etc)Understanding the graphics pipeline and GPU architecturePractical knowledge of DirectX 11/12/VulkanWhat additional skills will help you stand out?An intermediate level of EnglishBenefitsBenefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)Sick Leave Compensation, Maternity Leave Benefits Premium Private Health InsuranceCareer development and education opportunities within the companyEnglish clubs and platform for learning languagesMental well-being program (iFeel)Commuting allowanceCompany eventsFitPass membershipDiscounts for employeesPersonal Gaming AccountCoffee, fruits, and snacks in the officeOn-site canteen with subsidized prices for food and drinksSeniority AwardsReferral program - you can recommend the best talents to the Company and receive a reward

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