News from October 7, 2025

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Nicole Kidman Shows Ex Keith Urban What He's Missing in Sexy Instagram Photos After Shock Split... As Fans Proclaim 'Divorce Never Looked So Good'
Technology

Nicole Kidman Shows Ex Keith Urban What He's Missing in Sexy Instagram Photos After Shock Split... As Fans Proclaim 'Divorce Never Looked So Good'

Nicole Kidman proved single looks fantastic on her as she posted a series of sexy photos while attending the Chanel Paris Fashion Week show amid her divorce from Keith Urban, RadarOnline.com can reveal. The 58-year-old siren shared smoldering front row snapshots in her first Instagram post since filing for divorce from the country superstar, 57, on September 30. The day prior, news broke that the duo had been living apart since June after 19 years of marriage.Kidman Stuns in New PhotosKidman wowed in dramatic, dark eye makeup, paired with a bright red lip, as she smiled seductively. The Big Little Lies star beamed alongside Johnny Depp's equally radiant ex, Vanessa Paradis, in one photo, while noticeably without her wedding ring. In another snapshot, Kidman appeared to be the picture of happiness, standing alongside Chanel's artistic director, Matthieu Blazy. The actress was triumphantly named the French luxury brand's newest ambassador on Monday, October 6, and celebrated by attending the PFW show with her two daughters, whom she shares with Urban: Sunday Rose, 17, and Faith Margaret, 14. "Thank you @chanelofficial for having me and my girls. So excited to be a part of it with you @matthieu_blazy," Kidman gushed in the caption.Fans Support Kidman Following SplitFans raved in the comments section about how incredible Kidman looked in her first public appearance after her shocking split from Urban. "First she served the divorce papers and then she served face," one person cheered, while a second declared, "Single looks good on you mama." "Keith who? You are amazing!" a third user enthused, while a fourth added, "Divorce never looked so good." Kidman's celebrity friends and admirers also shared their support, with country star Brad Paisley's wife, Kimberly Williams Paisley, commenting with heart and flame emojis. Actress Sophia Bush proclaimed, "The bangs! The energy! Yes, ma’am!!" Singer Debbie Gibson told Kidman, "Effortless beauty!!! Keep shining Queen," while Lindsay Lohan showed her love with several red heart emojis, as did Lauren Sánchez Bezos.Kidman Was 'Fighting' For Their Marriage to WorkAs RadarOnline.com reported, the couple was said to have been living apart "since the beginning of summer." When the separation news broke, a source claimed Kidman "didn't want this" when it came to splitting up and had been "fighting to save the marriage" for several months. Urban has been living in a new Nashville rental home separate from the $3.5million estate he shared in Music City with Kidman and their daughters. The Nine Perfect Strangers star filed for divorce less than 24 hours after the separation reports surfaced, citing "irreconcilable differences."Urban's Other Women?After the former couple's shocking split, reports surfaced that Urban may have found romance with more than one other woman while still married to his stunning estranged wife. Video of the singer onstage with guitarist Maggie Baugh in April went viral after the breakup. It showed Urban changing the lyrics of The Fighter, a song he wrote about Kidman. He pointed at Baugh, 25, and sang, “I was born to love you, Maggie, I’ll be your fighter.” Amid reports that Urban had grown close to the aspiring country star, Hollywood insider Rob Shuter, on his Substack, reported that the Blue Ain't Your Color crooner was also spending time with a second unidentified woman in Nashville in recent weeks, amid his secret separation from Kidman. "Nicole isn't disputing the rumors, but she's floored by how blatant it all feels," a source told Shuter about Urban's alleged womanizing ways.

Transportation Safety Board sending team to crash site near Squamish, B.C.
Japan's legacy media is collapsing, and as in other countries, influencers and slick "explainers" are popping up on YouTube and X to tell young people who distrust legacy media what's REALLY going on. You won't believe what happens next [Obvious]
Technology

Japan's legacy media is collapsing, and as in other countries, influencers and slick "explainers" are popping up on YouTube and X to tell young people who distrust legacy media what's REALLY going on. You won't believe what happens next [Obvious]

Skip to content Try Ads-Free Fark It's Not News, It's Fark How To FarkLog In | Sign Up » Forgot password? Turn on javascript (or enable it for Fark) for a better user experience. If you can read this, either the style sheet didn't load or you have an older browser that doesn't support style sheets. Try clearing your browser cache and refreshing the page. Discussion Entertainment Japan's legacy media is collapsing, and as in other countries, influencers and slick "explainers" are popping up on YouTube and X to tell young people who distrust legacy media what's REALLY going on. You won't believe what happens next (japantoday.com) More: Obvious, Newspaper, Human rights, YouTube, Government, Democracy, Defamation, Internet, Old media 487 clicks;posted toMain »on 07 Oct 2025 at7:13 PM(1 hour ago) | Favorite | Watch | share: Copy Link 15 Comments Enable JavaScript for Fark in order to vote for entries. Log in (at the top of the page) to enable voting. View Voting Results:SmartestandFunniest King Something (1) Funniest 33 minutes ago 彼はケーブルを修理する? chitownmike (0) Funniest 32 minutes ago AppleOptionEsc (4) Funniest 31 minutes ago I'm honestly surprised this was only the second year the internet passed other media consumption in Japan. (5) Funniest 31 minutes ago It still irritates the shiat of me that "social media influencer" is an actual career that these people can make a ton of money doing. And, yes, get off my lawn. kmgenesis23 (0) Funniest 33 minutes ago They fix the csble? sgleason818 (0) Funniest 32 minutes ago kmgenesis23: They fix the csble? They fix the CSB-le. made me happy The Irresponsible Captain (1) Funniest 32 minutes ago Does it involve giant robots and tentacles? (1) Funniest 34 minutes ago The Irresponsible Captain: Does it involve giant robots and tentacles? According to my research of Japanese media ......yes. Last Man on Earth (1) Funniest less than a minute ago AppleOptionEsc: I'm honestly surprised this was only the second year the internet passed other media consumption in Japan. The PC was never as big there (it seems flippant to credit/blame the easy availability of porn compared to the US, but that's frequently what drives tech, so it probably played a role), and while they adopted phones with screens long before the US did, they didn't make the leap to smartphones nearly as quickly. Miss_Dorothy_Kilgallen (0) Funniest less than a minute ago "Fearlessly, we went right to the source:" In late July, Japanese manga artist Mayumi Kurata criticized discriminatory language directed at an adult film actress on X. The post went viral, resonating with people caught between the speed of the internet and the trust once placed in traditional outlets. Her words cut to the heart of a growing dilemma: in a world where anyone can be a publisher, how should people stay informed -- and what role, if any, should legacy media still play? "Young people and the elderly, though living in the same country, digest information in different ways, creating a disconnect in their awareness as if they were residents of different nations," says Kurata, who often appears as a TV commentator. A new Pew Research/Quinnipiac Poll shows that adult film performers are the most trusted voices in the public forum, outpacing teachers, politicians, clergy, and medical professionals by over 70% (combined). Scorpitron is reduced to a thin red paste (4) Funniest less than a minute ago tnpir: It still irritates the shiat of me that "social media influencer" is an actual career that these people can make a ton of money doing. And, yes, get off my lawn. The right-wing ones are paid to do this by billionaires, think tanks, and foreign entities. (1) Funniest less than a minute ago Scorpitron is reduced to a thin red paste: tnpir: It still irritates the shiat of me that "social media influencer" is an actual career that these people can make a ton of money doing. And, yes, get off my lawn. The right-wing ones are paid to do this by billionaires, think tanks, and foreign entities. Now a funny thing happens when you look at who'se paying the left-wing ones......... (2) Funniest less than a minute ago genner: Scorpitron is reduced to a thin red paste: tnpir: It still irritates the shiat of me that "social media influencer" is an actual career that these people can make a ton of money doing. And, yes, get off my lawn. The right-wing ones are paid to do this by billionaires, think tanks, and foreign entities. Now a funny thing happens when you look at who'se paying the left-wing ones......... Mrtraveler01 (0) Funniest 1 minute ago Miss_Dorothy_Kilgallen: "Fearlessly, we went right to the source:" In late July, Japanese manga artist Mayumi Kurata criticized discriminatory language directed at an adult film actress on X. The post went viral, resonating with people caught between the speed of the internet and the trust once placed in traditional outlets. Her words cut to the heart of a growing dilemma: in a world where anyone can be a publisher, how should people stay informed -- and what role, if any, should legacy media still play? "Young people and the elderly, though living in the same country, digest information in different ways, creating a disconnect in their awareness as if they were residents of different nations," says Kurata, who often appears as a TV commentator. A new Pew Research/Quinnipiac Poll shows that adult film performers are the most trusted voices in the public forum, outpacing teachers, politicians, clergy, and medical professionals by over 70% (combined). That's because they're actually honest about the work they do. Not like the people in DC who are nothing more than prostitutes foe their rich donors. hundreddollarman (0) Funniest less than a minute ago Legacy media has always served as the arbiter of information. Is it true? Is it bunk? Modern media has left that role to the average person. The average person is very stupid. Displayed 15 of 15 comments Enable JavaScript for Fark in order to vote for entries. Log in (at the top of the page) to enable voting. View Voting Results:SmartestandFunniest Redisplay/refresh comments If you're having problems voting, quoting, or posting comments, try disabling any browser add-ons that might disable Javascript (NoScript, AdBlock, etc).See our FAQ. Forgot password? 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Founder of Dwarf Fortress and Caves of Qud publisher Kitfox Games says its procgen sims for sickos are 'giving storytelling tools back to the people when games and passive media took them away'
Technology

Founder of Dwarf Fortress and Caves of Qud publisher Kitfox Games says its procgen sims for sickos are 'giving storytelling tools back to the people when games and passive media took them away'

Kitfox Games was founded in 2013 by a group of four acquaintances. They had almost no shared history, varying levels of experience, different tastes in games, and—despite their hopes of being a PC-first studio—an obligation to their incubator investor to release a mobile game. 12 years later, Kitfox has released four of its own games, including hack-and-slash Moon Hunters and sword dating sim Boyfriend Dungeon. And along the way, it's become one of the premier publishers of games for arch-sickos: Its catalog includes acclaimed story simulators like Six Ages, hyperdense procgen sandboxes like noir space-sim Ostranauts, MoMA-featured masterwork Dwarf Fortress, and Hugo Award-winning roguelike fever dream Caves of Qud. Kitfox founder, creative director, and head of publishing Tanya X. Short told PC Gamer that while its reputation for sprawling, arcane simulations has taken prominence in recent years, Kitfox remains a game developer at heart. Even while finding breakout publishing successes with Dwarf Fortress and Caves of Qud, Kitfox has been hard at work on Streets of Fortuna, its upcoming entry in the lineage of systems-dense sims. "We've always been development first, and we still are," Short said. Like Ostranauts, Qud, and Dwarf Fortress before it, Streets of Fortuna is what Kitfox calls a "megasim." It's a simulation of a pseudo-Byzantine city in late antiquity, generating the layout of its streets, plazas, shops, and homes and the schedules, relationships, preferences, and personalities of its inhabitants—all so you can watch the chaos that might ripple across the cityscape if you decide to poison the stew in a popular tavern. Designed in consultation with Dwarf Fortress co-creator Tarn Adams, Fortuna is pursuing the same kind of procedural and systems-driven artistry that animates the games across the Kitfox corpus—games that Short said might vary wildly in gameplay and aesthetic, but share an approach to storytelling that we're underserved for elsewhere. Short credits their appeal to an understanding that our lives our complex—that our daily behavior and decision making isn't just a matter of agency and choosing which goals to pursue, but something influenced by a complex web of social and psychological factors and systems—"systems that are controlling, motivating, and rewarding humans, and they're very, very complicated, whether you're looking at politics or economy or art." "I think that these games are pointing to the fact that more and more people—especially the more you play games—see systems all around them in daily life," Short said. Meanwhile, she said, most games still have a narrow focus, interested in individual characters or isolated interactions. As a result, games that are instead interested in systems that "define what motivates a person, what draws them here or makes them go there, or go to sleep at night or have enough food to eat, all those questions that sound physical at first but actually are densely complicated with human decision making" can echo the complexities of our own lives in a way that feels rare. In Dwarf Fortress, for example, dwarven behavior isn't just a matter of satisfying hunger, thirst, and exhaustion levels. Systems simulate their individual preferences, relationships, and socialization needs. A dwarf who's been dissatisfied with the limited selection of crops being grown by their fortress's farmers might neglect their work. If their close friend died in a goblin siege, they might slip into a depressive episode. One might be thoroughly nonreligious; another might petition their mayor for the construction of a temple, and a refusal of that petition might be the last straw that drives them to topple a statue outside the meeting hall. "This fascination with the fact that you can have something kaleidoscopic that still has a true nature, a logic underneath—I think that's very appealing. And the more we try to understand what's going on in the world around us—the more we don't just withdraw into a hermitude of my family and I as a nuclear unit, the more we try to understand our society—I think the more these kinds of games speak to us," Short said. "Because they have certain amounts of logic and uncertainty, but also increasing ability for you to be able to master what might happen and predict how your input into this extremely complicated machine might produce an interesting result. And I think that resonates more and more." Kitfox community organizer Alexandra Orlando said that the interactions and outputs of those systems invite players to take on the role of storytellers themselves. "These games force you to have to sit with what you're seeing. Whether it's because the graphics are lo-fi or Dwarf Fortress' feed being very non-descriptive, it allows you to fill in those gaps in an interesting way," Orlando said. "The heart and soul of it is sitting with your dwarves and figuring out how you see their personalities interact with each other and different situations. That's where the player stories come from." Short, who despite the quote above claimed she'll only "sometimes dip into philosophy," referenced "the most extreme clickbait take" of popular philosopher Byung-Chul Han, who she said wrote "that novels were a mistake, because all storytelling was sort of ruined for the community when it turned into this artifact that can't be edited and reshared." The advent of the novel, Han argued, changed the notion of a story from being something that could actively be engaged with to something that's passively received. "In some ways, game narrative would be similar, right? You interact with it, but it stands alone," Short said. "What Alexandra was saying, what Tarn says, is that these games are a tool to tell your story. You are finding out what the story is." In other words, unlike games with traditionally authored plots, the stories of system-driven games aren't defined by predetermined beats and prerecorded lines. They're the stories players decide to tell about the events they provoke, colored as they see fit by the generated details and emergent context the game provides. "Your user story is the point of the game, and we want to hear from you about what you experience." Short said. "I can't help but wonder whether it's a way of giving storytelling tools back to the people when games and passive media took them away."